A collection of tools for flight and driving simulation gamers on Windows
Budget about 15 minutes for this one-time setup.
Using FFFSake requires the following third party dependencies. First, download them all:
SDK.zip archive.FFFSake, if you don’t hide the physical device redirected through
vJoy from the game. HidHide is the best option, at the time of this writing.Install and configure these:
Configure vJoy app from the Start Menu and configure vJoy. The
recommendation on the Joystick Gremlin page is a bit outdated; instead,
I suggest following this guide if you play mostly driving games.
For everyone else, the recommended default is:
Actions menu, create a 1:1 mapping. Scroll down
the list and verify that a 1:1 mapping was created (usually works
as long as you start with a clean slate i.e. zero existing mappings).Scripts tab. Use the Add Script button and browse to
the joystick_gremlin\_internal\user_scripts\fffsake.py file,
at the location you extracted Joystick Gremlin to.FF Device dropdown in
plugin configuration, ensure your FFB capable device is selected. Most
people would have exactly one such device.forwarder or the reducer engine. See section
below for details. If you’re not sure, start with the reducer engine
if using a wheel and forwarder if using a joystick.Mute/Unmute Force Feedback. Think of this as a safety cutoff
button, to be pressed if you lose control of your FFB device. For this reason, use a button
not on the FFB joystick/wheel rim. It doesn’t need to be on the FFB device either.
Once done, the plugin page should look something like follows: 
Ctrl + Shift + Esc) to find the path of the
application .exe file. The applications tab should look something like:

This is a lot of setup; if you made it this far, congratulations! You’ve enabled some really powerful tools for your sim gaming journey. I suggest starting with a single Joystick Gremlin profile and then branching out to more as you gain experience with these tools.