A collection of tools for flight and driving simulation gamers on Windows
Budget about 15 minutes for this one-time setup.
Using FFFSake requires the following third party dependencies. First, download them all:
FFFSake, if you don’t hide the physical device redirected through
vJoy from the game. HidHide is the best option, at the time of this writing.Install and configure these:
Configure vJoy app from the Start Menu and configure vJoy. The
recommendation on the Joystick Gremlin page is a bit outdated; instead,
I suggest following this guide if you play mostly driving games.
For everyone else, the recommended default is:
Tools menu, run the Auto Mapper. Once done,
scroll down the list of inputs and verify that a 1:1 mapping was created.Scripts tab. Use the Add Script button and browse to
the joystick_gremlin\_internal\user_scripts\fffsake.py file,
at the location you extracted Joystick Gremlin to.FF Device dropdown in
plugin configuration, ensure your FFB capable device is shown; most
people would have exactly one such device. You can either select it, or leave the
default to use the first detected FFB-capable device.forwarder or the reducer engine. See section
below for details. If you’re not sure, start with the reducer engine
if using a wheel and forwarder if using a joystick.Mute/Unmute Force Feedback. Think of this as a safety cutoff
button, to be pressed if you lose control of your FFB device. For this reason, use a button
not on the FFB joystick/wheel rim. It doesn’t need to be on the FFB device either.
Once done, the plugin page should look something like follows: 
Ctrl + Shift + Esc) to find the path of the
application .exe file. The applications tab should look something like:

This is a lot of setup; if you made it this far, congratulations! You’ve enabled some really powerful tools for your sim gaming journey. I suggest starting with a single Joystick Gremlin profile and then branching out to more as you gain experience with these tools.